[Paraview] combining in on-screen and off-screen in one build

Mark Olesen Mark.Olesen at esi-group.com
Thu Jan 19 11:15:19 EST 2017


Hi Utkarsh,

Yes we need an off-screen rendering for the server and X11/GPU accelerated for the client.
As per the FAQ: Can ParaView be built with X11/GPU accelerated OpenGL and OSMesa in the same build?

If I build with osmesa, it seems that I must use PARAVIEW_BUILD_QT_GUI=OFF and VTK_USE_X=OFF to get a build (I'll need to re-verify, since I've tried so many combination). But this seems to preclude building for both hardware and software rendering in the same build?

/mark
________________________________________
From: Utkarsh Ayachit <utkarsh.ayachit at kitware.com>
Sent: Thursday, January 19, 2017 4:44:08 PM
To: Mark Olesen
Cc: paraview at paraview.org
Subject: Re: [Paraview] combining in on-screen and off-screen in one build

Mark,

Can you elaborate? When you say opengl + osmesa, do you mean as in
Mesa+X and OSMesa ?

Utkarsh

On Thu, Jan 19, 2017 at 10:34 AM, Mark Olesen <Mark.Olesen at esi-group.com> wrote:
> From commits it looks like http://www.paraview.org/Wiki/ParaView/ParaView_And_Mesa_3D isn't up-to-date. Can someone offer the cmake variable combinations that I need to compile a combined build with both opengl + osmesa? If this works well, I'd like to be using that sooner rather than later.
>
> Thanks,
> /mark
>
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