[CMake] How to deal with pre built 3rd party libs?

Totte Karlsson totte at dunescientific.com
Wed May 16 18:09:28 EDT 2012


Great,
I believe the External Project is what I need..

Thanks!
totte

On 5/15/2012 2:43 PM, Leif Walsh wrote:
> Look at things involving the IMPORTED property of add_library. You probably want to check the headers in to your repo. Or use or create a FindLibXml2.cmake.
>
> Or if you are compiling libxml2 as part of your build process, look at the ExternalProject module.
>
> Sent from my iPhone
>
> On May 15, 2012, at 17:18, John Drescher<drescherjm at gmail.com>  wrote:
>
>>> I have a project that depends on 3rd party dll's (libxml2).
>>>
>>> Is there a 'best practice' to deal with associated files, .h, .lib .dll of
>>> such within a CMake project?
>>>
>>> My library needs to link to the 3rd party lib, and needs its dll for
>>> execution (obviously), so I feel the need for copying this DLL to my libs
>>> 'install/bin' folder, so that any of my executables can run, without getting
>>> a '...dll not found'.
>>>
>>>
>>
>> I wrote cmake macros to generate a batch file containing cmake -e
>> commands to copy the dlls to each configuration. This I run as a
>> target in my projects.
>>
>> John
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