<div dir="ltr">Hello,<div><br></div><div>They are a few bugs in QVTKWidget, which is now deprecated. A new Implementation as landed in VTK master recently.</div><div>You may want to try the new QVTKOpenGLWidget in VTK master (ba5ccaba94c7681b7c95b7a38fac50f87ceb29a6).</div><div><br></div><div>Best regards,</div></div><div class="gmail_extra"><br clear="all"><div><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr">Mathieu Westphal<br></div></div></div>
<br><div class="gmail_quote">On Tue, Jun 26, 2018 at 5:29 PM, Olivier Ameline <span dir="ltr"><<a href="mailto:olivameline@gmail.com" target="_blank">olivameline@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello,<br>
<br>
I have a polydata that I want to render in stereo inside a QVTK Widget.<br>
<br>
For this I use the C++ code<br>
<br>
renderWindow-><wbr>StereoCapableWindowOn();<br>
renderWindow-><wbr>SetStereoTypeToCrystalEyes();<br>
renderWindow->SetStereoRender(<wbr>1);<br>
renderWindow->StereoUpdate();<br>
<br>
which does not work. There is no error message, but the polydata is not<br>
displayed in stereo.<br>
<br>
<br>
When I use <br>
<br>
renderWindow-><wbr>SetStereoTypeToAnaglyph(); <br>
<br>
instead of <br>
<br>
renderWindow-><wbr>SetStereoTypeToCrystalEyes();<br>
<br>
the anaglyph type works.<br>
<br>
<br>
I'm in Linux Fedora with VTK 6.3 and a Nvidia Quadro card. <br>
I can run successfully stereo examples (like glxgears -stereo).<br>
<br>
Furthermore, the Crystal Eyes stereo works on my polydata when I use a<br>
vtkRenderWindowInteractor, but I would prefer to use the QVTK Widget.<br>
<br>
<br>
Do you know what's wrong with QVTK Widget and Crystal Eyes stereo in VTK 6.3<br>
?<br>
<br>
Thanks<br>
<br>
Olivier.<br>
<br>
<br>
<br>
--<br>
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