<div>Hello,</div>
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<div>I have a 3D volume of some CT Data that works fine at the original aspect Ratio. I have some code that adjusts the aspect ratio of the volume by using the VtkReSlicer. Which works well for applying a new aspect ratio. My issue is that whenever my aspect ratio is non-Cubic I get some clipping of my volume at certain angles when it is being rotated around. I have tried using the "ResetCameraClippingRange" function, but this seems to have no effect on my Rendered volume. I know that the clipping range bounds are computed from the actor dimensions and they don't seem to change when I change the aspect ratio. Does anyone have any ideas on what I may be missing?</div>
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<div>Some noteworthy information:</div>
<div>C++ application</div>
<div>VTK version 8.1.1</div>
<div>Render window is a QT openGL Widget</div>
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<div>Thanks in advance,</div>
<div>Mark O</div>
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