[vtkusers] Add colour and interpolate an STL file with VTK.JS
Turner, Shruti
s.turner17 at imperial.ac.uk
Wed Feb 27 05:38:38 EST 2019
Hello,
I am trying to render an STL file within a web application using VTK.js and trying to get some help with adding colours to it and interpolation.
I have added my code below which currently does the following:
* Reads in and Renders the STL file
* Adds colour to points if the vertex index is in a pressure_sensors array.
I have the following 2 questions:
1. Is this the best way to add colours to the model?
2. How best to interpolate between the given data points to show a colourmap across the surface?
I have tried to look through the VTK.js website, however I am struggling to make any headway with how to achieve more than I already have done.
Thanks,
Shruti
import 'vtk.js/Sources/favicon';
import vtkActor from 'vtk.js/Sources/Rendering/Core/Actor';
import vtkMapper from 'vtk.js/Sources/Rendering/Core/Mapper';
import vtkSTLReader from 'vtk.js/Sources/IO/Geometry/STLReader';
import vtkOpenGLRenderWindow from 'vtk.js/Sources/Rendering/OpenGL/RenderWindow';
import vtkRenderWindow from 'vtk.js/Sources/Rendering/Core/RenderWindow';
import vtkRenderWindowInteractor from 'vtk.js/Sources/Rendering/Core/RenderWindowInteractor';
import vtkRenderer from 'vtk.js/Sources/Rendering/Core/Renderer';
import vtkInteractorStyleTrackballCamera from 'vtk.js/Sources/Interaction/Style/InteractorStyleTrackballCamera';
import axios from 'axios'
import vtkLookupTable from 'vtk.js/Sources/Common/Core/LookupTable';
//----------------------------------------------------------------------------
// Example code
// ----------------------------------------------------------------------------
const reader = vtkSTLReader.newInstance({ interpolateScalarsBeforeMapping: true });
const sensor_locations = [21035, 20577, 19625, 19121, 18110, 17567, 16501, 16495, 15942, 15347, 15314, 14658, 20506, 20027, 19544, 19044, 18546, 18031, 16957, 16416, 15851, 14574, 13733, 3424, 20501, 19525, 19025, 18527, 18013, 17488, 16962, 16427, 15233, 14578, 13746, 21726, 19982, 18981, 18478, 17427, 16902, 16361, 15793, 15188, 14536, 13691, 3370, 4899, 19446, 18434, 17382, 16856, 16310, 15122, 14465, 13599, 13609, 3291, 4957, 67, 19904, 19910, 18905, 18393, 17877, 17353, 16816, 15694, 15078, 14423, 13547, 3188, 19856, 19363, 18864, 17826, 17297, 17304, 16763, 16218, 15645, 15036, 13503, 3106, 19811, 18812, 18816, 17780, 17249, 16714, 16169, 15595, 14974, 14314, 13405, 21809, 19780, 19282, 18260, 17742, 16671, 15547, 14924, 14254, 2786, 2128, 975, 364, 19732, 18732, 18214, 17161, 16617, 16069, 14873, 13299, 2749, 925, 320, 866, 20624, 20151, 19660, 18656, 17626, 16571, 16015, 15436, 14153, 13250, 2675, 2009, 20658, 20162, 19178, 18174, 17650, 16577, 15458, 14822, 13236, 2678, 2652, 2634]
// ----------------------------------------------------------------------------
function update() {
const colors = {
tupleValues: [],
insertNextTupleValue: (color) => {
for (let i = 0; i < color.length; i++) {
colors.tupleValues.push(color[i]);
}
},
getNumberOfComponents: () => {
return 3;
},
getDataType: () => {
return 'array';
},
getNumberOfTuples: () => {
return colors.tupleValues.length / colors.getNumberOfComponents();
},
getData: () => {
return colors.tupleValues;
}
};
const mapper = vtkMapper.newInstance();
const actor = vtkActor.newInstance();
const lookup = vtkLookupTable.newInstance();
lookup.setNumberOfColors(1024),
lookup.setRange(0, 1);
lookup.build();
mapper.setLookupTable(lookup);
mapper.setInterpolateScalarsBeforeMapping(true);
mapper.setUseLookupTableScalarRange(lookup);
for (let i = 0; i < reader.getOutputData().getPoints().getNumberOfPoints(); i = i + 1) {
const color = [];
if (sensor_locations.includes(i)) {
var x = Math.random();
color[0] = x
color[1] = x
color[2] = x
}
else {
color[0] = null
color[1] = null
color[2] = null
}
colors.insertNextTupleValue(color);
}
reader.getOutputData().getPointData().setScalars(colors);
mapper.setInputConnection(reader.getOutputPort());
actor.setMapper(mapper);
// ----------------------------------------------------------------------------
// Standard rendering code setup
// ----------------------------------------------------------------------------
const renderWindow = vtkRenderWindow.newInstance();
const renderer = vtkRenderer.newInstance({ background: [0.2, 0.3, 0.4] });
renderWindow.addRenderer(renderer);
// ----------------------------------------------------------------------------
// Add the actor to the renderer and set the camera based on it
// ----------------------------------------------------------------------------
renderer.addActor(actor);
renderer.resetCamera();
// ----------------------------------------------------------------------------
// Use OpenGL as the backend to view the all this
// ----------------------------------------------------------------------------
const openglRenderWindow = vtkOpenGLRenderWindow.newInstance();
renderWindow.addView(openglRenderWindow);
// ----------------------------------------------------------------------------
// Create a div section to put this into
// ----------------------------------------------------------------------------
const container = document.createElement('div');
container.style.height = "600px";
container.style.width = "600px"
document.querySelector('body').appendChild(container);
openglRenderWindow.setContainer(container);
// ----------------------------------------------------------------------------
// Capture size of the container and set it to the renderWindow
// ----------------------------------------------------------------------------
const { width, height } = container.getBoundingClientRect();
openglRenderWindow.setSize(width, height);
// ----------------------------------------------------------------------------
// Setup an interactor to handle mouse events
// ----------------------------------------------------------------------------
const interactor = vtkRenderWindowInteractor.newInstance();
interactor.setView(openglRenderWindow);
interactor.initialize();
interactor.bindEvents(container);
// ----------------------------------------------------------------------------
// Setup interactor style to use
// ----------------------------------------------------------------------------
interactor.setInteractorStyle(vtkInteractorStyleTrackballCamera.newInstance());
// render();
}
reader.setUrl(`./newpivot.stl`, { binary: true }).then(update);
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