[vtkusers] How to triangulate two non-intersecting polylines, now in 3D

normanius juch at zhaw.ch
Wed Mar 7 04:13:38 EST 2018


Hi all, It turned out not to be too difficult to implement an own mesh
stitching routine. Thought to share this with you. It creates mesh segment
that tightly combines (at least for my cases) the two input surfaces. Happy
stitching!
<http://vtk.1045678.n5.nabble.com/file/t341102/Screen_Shot_2018-03-07_at_10.png> 



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