[vtkusers] real-time simulation
Patrick Bergeron
pbergeron at spiria.com
Tue Jun 26 08:27:38 EDT 2018
Hi Shayan,
At 5 ms per frame, you're looking at 200 fps for the display.
VTK can certainly compute 7 matrices quickly enough.
The real question is, can the geometry of your robot be displayed at 200 fps just as-is? That depends more on the complexity of your geometry and your model than VTK's ability to compute 7 matrices.
I would certainly give VTK a try. It sounds like VTK would be a good fit for this.
Patrick.
On 2018-06-26, 6:51 AM, "vtkusers on behalf of shayan moradkhani" <vtkusers-bounces at public.kitware.com on behalf of shayan.moradkhani at gmail.com> wrote:
hi,
i`m totally new to vtk and at the moment, i`m stuck in library
configurations...
i would like to know if vtk allows real-time simulation. im coding in c++
and im going to simulate an inverse kinematics of a 7-degrees of freedom
robot. by real-time i mean, applying translation and rotation as soon as i
give the inputs.
Untitled.png <http://vtk.1045678.n5.nabble.com/file/t342474/Untitled.png>
im attaching a picture, not sure if its gonna work, but here is the
scenario:
im generating inputs using PLC every 5ms or my inputs are going to be via
joystick, then i want to move the robot as soon as VTK receives it. PLC has
interface with C++ and im coding in C++ for VTK as well. any help would be
appreciated
--
Sent from: http://vtk.1045678.n5.nabble.com/VTK-Users-f1224199.html
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