[vtkusers] How to triangulate two non-intersecting polylines, now in 3D

normanius juch at zhaw.ch
Wed Jul 18 07:32:18 EDT 2018

For the sake of completeness: there were a few issues with this code.
Notably, the input edges must be oriented the same way and represented as a
continuous polyline. (feature edges are not guaranteed to form a continuous

I shared a working example of the code on SO, hoping this will be useful for
somebody: https://stackoverflow.com/a/51371094/3388962

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