[vtkusers] Stereo problem for ray cast volumes
gohlinchia at gmail.com
Tue Feb 20 03:30:10 EST 2018
Does anyone encounter any rendering problems using VTK GPU volume ray
casting in stereo? The final rendered image of the volume is not in stereo
(i.e., not in the correct left-right pair). The left and right images look
exactly the same, except that they are displaced by a small amount, probably
the eye separation value. However, any polygonal meshes displayed together
with the volumes in stereo are rendered correctly.
What could have caused this problem? Are there any solutions to this?
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