[vtkusers] construct from vtkCamera from opengl Variables
Dan Lipsa
dan.lipsa at kitware.com
Sat Dec 29 11:21:33 EST 2018
If you have a scene that you want to render in VTK, the easiest would be to
build a vtkDataset (vtkPolyData most likely) and then
render that in VTK. You don't need to worry about the OpenGL transform or
interaction as VTK does this for you.
Take a look at
https://lorensen.github.io/VTKExamples/site/
Cxx / GeometricObjects
for examples of how to do this.
Dan
On Sat, Dec 22, 2018 at 6:01 PM Elhassan Abdou <elhassan.abdou at gmail.com>
wrote:
> Dear All,
>
> I have a scene that I constructed using OpenGL and I want to rewrite the
> code using VTK.
> So I have view matrix (compose of, scaling in z, and translation in the
> x,y,z).
> I know I am rendering using perspective mode, so I have near plane, far
> plane and horizontal fov.
>
> I tried to use vtkExternalOpenGL, but nothing is rendered.
>
> Can anyone give me help on how to adjust vtkOpenGLCamera to use these
> parameters to render the scene?
>
> Regards
> Elhassan
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Search the list archives at: http://markmail.org/search/?q=vtkusers
>
> Follow this link to subscribe/unsubscribe:
> https://vtk.org/mailman/listinfo/vtkusers
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://vtk.org/pipermail/vtkusers/attachments/20181229/5d933c76/attachment.html>
More information about the vtkusers
mailing list