[vtkusers] A problem with rendering lines on a surface

Sébastien sebastien247 at gmail.com
Thu Aug 16 07:32:08 EDT 2018


Maybe used a different vtkRenderer on a new layer, just for lines.

*virtual void vtkRenderer::SetLayer( int layer )*

Le jeu. 16 août 2018 à 04:39, pnt1614 <minpu.code at gmail.com> a écrit :

> Using "mapper->SetResolveCoincidentTopologyToPolygonOffset();" only works
> when the VTK library is built with OpenGL. But I am using VTK 8.1.1 which
> is
> built with OpenGL2. Do you know how to solve this problem when using
> OpenGL2?
>
> Thank you.
>
>
>
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