[vtkusers] Project voxel/pixel value onto surface mesh
Bill Lorensen
bill.lorensen at gmail.com
Fri Sep 15 10:17:51 EDT 2017
These examples may help:
https://lorensen.github.io/VTKExamples/site/Cxx/Visualization/IsosurfaceSampling/
https://lorensen.github.io/VTKExamples/site/Cxx/Medical/TissueLens/
On Mon, Jun 5, 2017 at 7:33 PM, Kurt Sansom <kayarre at gmail.com> wrote:
> Hi,
> I am trying to come up with an efficient way to project voxel values from
> an image volume to a surface mesh.
>
> Basically I have a triangle surface mesh with normal information, and I want
> to create a new cell array that is the voxel intensity value closest to the
> surface mesh in the normal direction.
>
> I am thinking it's kind of like doing an iso-surface but I want image
> intensities from the image volume based on the location of the surface mesh
> and then I want to be able to view the image as projected on the surface
> mesh.
>
> Another way I was thinking of this is texturing the surface with the image
> intensities based on the closest voxel/pixel to the surface.
>
> Another way I thinking of doing it is using two image volumes vol_1 is the
> image stack and vol_2 is a signed distance field where I want the pixel
> intensity of vol_1 at the zero level set of vol_2.
>
> Does anyone have an example or can think a good way to do this?
>
> Regards,
> ~Kurt
> --
> Kurt Sansom
>
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