[vtkusers] Crust Algorithm in VTK?

Bill Lorensen bill.lorensen at gmail.com
Tue Sep 5 10:26:09 EDT 2017


Here is an implementation that uses vtk, but is gpl'ed and cannot be
distributed with vtk.
https://github.com/timhutton/vtkpowercrust


On Tue, Sep 5, 2017 at 9:23 AM, Paul Korir <pkorir at ebi.ac.uk> wrote:
> Dear All,
>
> I recently came across the crust algorithm for computing a surface along a
> set of points. It seems to be a relatively powerful algorithm but is not
> implemented in VTK. VTK has the VTKRuledSurfaceFilter but this has major
> limitations in various topologies. The alternative is to use some plugins
> implemented for 3D Slicer but it seems like overkill to have to install 3D
> Slicer plus an additional plugin just to solve this problem. Obviously the
> better option would to implement the plugin functionality directly into VTK
> but obviously I cannot dictate someone's development schedule.
>
> My question is: is there something wrong with the crust algorithm that has
> prevented its implementation in VTK? Are there any plans for this? Is there
> anything better that can then be included.
>
> Thanks for shedding light on this most important of problems.
>
> --
> Paul K. Korir, PhD
> Scientific Programmer
> EMBL-EBI
> 01223494422
>
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