[vtkusers] How to catch render texture failed when not enough memory, VTK6.3

minyang yangmin_hust at 126.com
Tue Oct 17 05:17:06 EDT 2017


Hi VTK user,

I open several VTK renderers, display meshes with texture with integrated
graphics. Then, when is not enough memory, VTK crashed in
vtkOpenGLTexture::Load(0, vtkTexture::Render(). *Is it possible to catch
this exception?* I use VTK6.3. thanks a lot.

min yang




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