[vtkusers] Rotate the vector along the X, Y, Z axes.

Met@ll simakov.w at gmail.com
Sat Nov 4 07:35:18 EDT 2017


Rotate the vector along the X, Y, Z axes.
Hello.
For what day I can not turn the actor on the axes X, Y, Z.
There are angles, but it is not possible to calculate the rotation matrix?
How can I do that? Someone faced such a problem?



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