[vtkusers] vtkTextActor align to center of text
M. Jordan
mjordan at live.at
Fri Feb 10 04:18:13 EST 2017
Thank you very much!
I am using VTK 7.0 and I think vtkBillboardTextActor3D is not available in this version.
I tried vtkTextActor3D but I need a text which is always facing the camera.
I think it must be possible to calculate a new position point P' (bottom left corner) which leads to a text
whose center is at the desired position P.
I tried to use follower->getCenter() to get the center of the bounding box of my text. But now I don't know how to shift
the position point (bottom left corner) in a manner that the center point = my desired position.
________________________________
Von: David Lonie <david.lonie at kitware.com>
Gesendet: Donnerstag, 09. Februar 2017 18:35
An: M. Jordan
Cc: vtkusers at vtk.org
Betreff: Re: [vtkusers] vtkTextActor align to center of text
You'll likely have better luck using vtkTextActor3D or
vtkBillboardTextActor3D. These have vtkTextProperties you can modify
to set things like justification/alignment.
HTH,
Dave
On Thu, Feb 9, 2017 at 6:37 AM, M. Jordan <mjordan at live.at> wrote:
> Hi,
>
> I am creating a 3D text like this:
>
> // create text
> vtkSmartPointer<vtkVectorText> textSource =
> vtkSmartPointer<vtkVectorText>::New();
> textSource->SetText("TEST");
> textSource->Update();
> // create a mapper for the text
> vtkSmartPointer<vtkPolyDataMapper> txtmapper =
> vtkSmartPointer<vtkPolyDataMapper>::New();
> txtmapper->SetInputConnection(transformFilter->GetOutputPort());
> // create a subclass of vtkActor: a vtkFollower that remains facing the
> camera
> vtkSmartPointer<vtkFollower> follower =
> vtkSmartPointer<vtkFollower>::New();
> follower->SetMapper(txtmapper);
> follower->SetCamera(renderer->GetActiveCamera());
> follower->SetPosition(10.0,20.0,30.0);
>
> Now the passed follower position is approximately the bottom left corner of
> my text.
>
> How can I achieve a text which is centered about my desired position?
> For example the text "101" should result in a 3D text with the center being
> located in the middle of the "0"
>
> Thank you very much!
>
>
>
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