[vtkusers] Clipping multiple actors in scene
Federico.Miorelli at CGG.COM
Mon Oct 3 06:41:44 EDT 2016
I have a 3D scene with several actors coming from different sources.
I would like to introduce a global clipping tool to cut with a box or a plane all the currently active objects, in order to "see through" the scene.
I understand I can cut a single dataset with vtkClipDataSet, but I could not find a way to do it globally for the scene, except by manually iterating on my datasets and doing it the hard way.
Is there a way to obtain something like this?
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Senior R&D Geophysicist
Subsurface Imaging - General Geophysics Italy
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