[vtkusers] vtkQuadricLODActor does not render texture maps

András Lehotay-Kéry lkandris at gmail.com
Thu May 26 08:30:20 EDT 2016


Code snippets for vtkOBJReader based loading:
http://pastebin.com/mDySVFNN

As for vtkOBJImporter, i only altered the local actor to be a
vtkQuadricLODActor in vtkOBJImporterInternals.cxx.


----------------------------

[image: SmartMobileVision] <http://www.smartmobilevision.com/>


*András Lehotay-Kéry*Software Developer (Mobile / Computer Vision)
lka at smartmobilevision.com

SmartMobileVision
Szent Gellért tér 3, 1114 Budapest, Hungary
www.smartmobilevision.com

[image: Google +]
<https://plus.google.com/+Andr%C3%A1sLehotayK%C3%A9ry> [image:
LinkedIn]  <https://www.linkedin.com/in/andras-lehotay-kery-8abb899b>

On Thu, 26 May 2016 at 14:23 András Lehotay-Kéry <lkandris at gmail.com> wrote:

> Hi folks,
> A quick question:  when i try to load an OBJ model using vtkOBJReader,
> assign it to a vtkQuadricLODActor and add texture to this actor, there are
> no textures visible. Futhermore, when i load the obj with vtkOBJImporter,
> it seems the faces are gone.
>
> Attached screenshots below.
>
> Thanks in advance!
>
> vtkOBJReader + LOD based rendering = no textures
> [image: vtkOBJReader+LOD.jpg]
> vtkOBJImporter + LOD based rendering = no textures + incorrect geometry
> [image: vtkOBJImporter+LOD.jpg]
>
>
> ----------------------------
>
> [image: SmartMobileVision] <http://www.smartmobilevision.com/>
>
>
> *András Lehotay-Kéry*Software Developer (Mobile / Computer Vision)
> lka at smartmobilevision.com
>
> SmartMobileVision
> Szent Gellért tér 3, 1114 Budapest, Hungary
> www.smartmobilevision.com
>
> [image: Google +]  <https://plus.google.com/+Andr%C3%A1sLehotayK%C3%A9ry> [image:
> LinkedIn]  <https://www.linkedin.com/in/andras-lehotay-kery-8abb899b>
>
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