[vtkusers] translucent trouble with external OpenGL render window
Aashish Chaudhary
aashish.chaudhary at kitware.com
Thu Mar 10 13:36:34 EST 2016
Hi Mike,
One of the thing we do in external framework is get rid of default lights.
So you would have to add lights to VTK yourself. Sankhesh might have more
information on it (cc'd)
- aashish
On Thu, Mar 10, 2016 at 1:31 PM, Ken Martin <ken.martin at kitware.com> wrote:
> What does it look like in 7.0 when you set your opacity to 1.0 instead of
> 0.7?
>
> On Thu, Mar 10, 2016 at 1:17 PM, mguttman via vtkusers <vtkusers at vtk.org>
> wrote:
>
>> Hi, Just wanted to attach my nabble presence to this post, since it
>> seemed anonymous on nabble and not visible on markmail. I really hope there
>> is a migration path for me from 6.2/OpenGL1. A simple surface rendering of
>> polygon data in an vtkExternalOpenGLRenderWindow became much worse going
>> from 6.2/OpenGL1 to 6.3/OpenGL2 (see the two pictures). I've spent an
>> embarrassing amount of time on this, when I should be writing, and I'm not
>> sure what to try next. Many thanks in advance, Mike
>> http://vtk.1045678.n5.nabble.com/attachment/5737114/1/vtk6.2-opengl1.jpg
>> http://vtk.1045678.n5.nabble.com/attachment/5737114/0/vtk6.3-opengl2-externwidget.jpg
>> ------------------------------
>> View this message in context: Re: translucent trouble with external
>> OpenGL render window
>> <http://vtk.1045678.n5.nabble.com/translucent-trouble-with-external-OpenGL-render-window-tp5737114p5737157.html>
>> Sent from the VTK - Users mailing list archive
>> <http://vtk.1045678.n5.nabble.com/VTK-Users-f1224199.html> at Nabble.com.
>>
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>
>
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--
*| Aashish Chaudhary | Technical Leader | Kitware Inc. *
*| http://www.kitware.com/company/team/chaudhary.html
<http://www.kitware.com/company/team/chaudhary.html>*
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