[vtkusers] Color becomes dark when an object is rotated
newcfd
newcfd at yahoo.com
Wed Mar 2 15:09:56 EST 2016
Hi, John,
thanks a lot. I tried your settings and did not see any change.
vtkPolyDataAlgorithm * pOutlineFilter( NULL );
pOutlineFilter = vtkOutlineFilter::New();
pOutlineFilter->SetInputData( m_DataObject );
// map it to graphics primitives
vtkCompositePolyDataMapper * pOutlineMapper =
vtkCompositePolyDataMapper::New();
pOutlineMapper->SetInputConnection(pOutlineFilter->GetOutputPort());
pOutlineMapper->ImmediateModeRenderingOn();
pOutlineMapper->ReleaseDataFlagOn();
pOutlineMapper->Update();
// create an actor for it
m_pOutlineActor = vtkActor::New();
m_pOutlineActor->GetProperty()->SetColor(1,1,1);
m_pOutlineActor->GetProperty()->SetRepresentationToWireframe();
m_pOutlineActor->SetMapper(pOutlineMapper);
m_pOutlineActor->GetProperty()->SetAmbient( 1.0 );
m_pOutlineActor->GetProperty()->SetDiffuse( 0.0 );
m_pOutlineActor->GetProperty()->SetSpecular( 0.0 );
m_pRenderer->AddActor(m_pOutlineActor);
m_pRenderer->Render();
Joe
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