[vtkusers] VTK and QML
Max-Heinrich Laves
maxheinrich1988 at gmail.com
Wed Feb 3 04:22:04 EST 2016
Hi Oliver,
just after pressing 'send', I realised you are comaso on GitHub ;-)
When building VTK for x86, you can enable the external rendering module
with 'Module_vtkRenderingExternal=ON' which gives access to
vtkExternalOpenGLRenderWindow class. Unfortunately, this option is not
available when building for Android, so subclassing
vtkGenericOpenGLRenderWindow seems to be necessary. Or am I wrong?
Thanks,
Max
2016-02-03 10:07 GMT+01:00 Olivier COMAS <ocomas at apelem.com>:
> Hi Max,
>
> I'm comaso on GitHub ;-)
>
> There's probably nothing wrong with your own fork, I just meant that the
> original repository had comments discussing the OpenGL2 render backend. Let
> me know if you had troubles understanding how I made it work. I was
> reporting my progress while I was working on it so you have to put the
> pieces together by reading all comments.
>
> Cheers,
>
> Olivier
>
>
> Le 03/02/2016 09:39, Max-Heinrich Laves a écrit :
>
> Hi Oliver,
>
> sorry, that was my own fork on Github. I'll have a look at the comments by
> comaso. He/she seems to have it running with OpenGL2 render backend.
>
> Thanks!
> Max
>
> 2016-02-03 9:34 GMT+01:00 Olivier COMAS <ocomas at apelem.com>:
>
>> Hi guys,
>>
>> Look at this page instead:
>> https://gist.github.com/nocnokneo/c3fb01bb7ecaf437f7d6. The one Max gave
>> was forked from it. Not sure what are the differences but look at the
>> comments below the link I just provided. There is some discussion about the
>> OpenGL2 render backend. I managed to make it work and I put in the comments
>> how I did it (comaso).
>>
>> Hope this helps.
>>
>> Olivier
>>
>>
>> Le 03/02/2016 08:38, Max-Heinrich Laves a écrit :
>>
>> Hi Att,
>> I was and am still looking for the same, especially VTK+QML on Android.
>> The only thing I found was
>> https://gist.github.com/the-max0r/35fb43ac43c6e18666c5
>> Unfortunately, when compiled with v7.0.0 (release) and OpenGL2 as render
>> backend, the code segfaults at glBlendFuncSeparate in vtkOpenGLRenderWindow.cxx
>> at line 373. With VTK 6.3.0 or 7.0 with OpenGL as render backend, the code
>> runs as expected. But OpenGL2 is needed when compiled for Android.
>>
>> Max
>>
>> 2016-02-03 2:01 GMT+01:00 Lays Rodrigues < <laysrodriguessilva at gmail.com>
>> laysrodriguessilva at gmail.com>:
>>
>>> Hi guys,
>>> There's a way to bind VTK and QML?
>>> I really would like to use VTK on an app that I'm working for, but don't
>>> find any information about this kind of bind.
>>> Any tips about it?
>>>
>>> Att
>>>
>>> --
>>> --
>>>
>>>
>>>
>>>
>>>
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>>
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>> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
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>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
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>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
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>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
>
> Search the list archives at: http://markmail.org/search/?q=vtkusers
>
> Follow this link to subscribe/unsubscribe:http://public.kitware.com/mailman/listinfo/vtkusers
>
>
>
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at:
> http://www.vtk.org/Wiki/VTK_FAQ
>
> Search the list archives at: http://markmail.org/search/?q=vtkusers
>
> Follow this link to subscribe/unsubscribe:
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>
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