[vtkusers] vtkActor rotate -> update underlying data
michalgallovic
gallovic at 3cky.sk
Tue Feb 2 07:00:46 EST 2016
Hellou guys.
If I use i.e. actor->RotateX(90) on the vtkActor object, it rotates the
object on the screen, but does not change the 3d coordinates of the
underlying data. How can I tell the data ( btw is it vtkPolyData or
vtkPolyDataMapper? ) to update its coordinates ?
Or should I do it differently - rotate/translate the underlying data, and
every time update mapper and actor ?
thank you
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