[vtkusers] vtkGPUVolumeRayCastMapper (OpenGL2) - Mask Input update

Alvaro Sanchez alvaro.sanchez at kitware.com
Wed Dec 7 11:09:56 EST 2016


Hi Michal,

there is a merge request [1] which fixes the mask update issue, it should
make it for 7.1.1.  Please give it a try, thanks!

[1]
https://gitlab.kitware.com/vtk/vtk/merge_requests/2240

On Fri, Dec 2, 2016 at 6:57 AM, meow_fiz <meow at mat.uni.torun.pl> wrote:

> I'm not sure it's the best solution. It seems like it's slower than in
> Vtk6.3
> &OpenGl1.x backend.
>
> Is it optimal solution to update modified mask volume to call
> LoadMaskMethod?
>
> The whole volume rendering on GPU doesn't look faster than in previous
> approach. I've read some threads about changing
> SetMaximumImageSampleDistance &SetAutoAdjustSampleDistances but it didn't
> affect the rendering frame rates ...
>
>
>
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> com/vtkGPUVolumeRayCastMapper-OpenGL2-Mask-Input-update-
> tp5741322p5741390.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
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-- 
Alvaro Sanchez
Kitware, Inc.
Senior R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4901
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