[vtkusers] vtkusers Digest, Vol 151, Issue 35
Richard Frank
rickfrank at me.com
Fri Dec 2 10:20:12 EST 2016
Hi,
This impacts me as well. Is there a bug filed on this?
For display of volume segmentation, it would seem that the mask feature
would be the thing to use. I couldn't get it to work, and wasn't sure if it
was a bug or just my missing something.
Thanks
Rick
> ------------------------------
>
> Message: 4
> Date: Mon, 28 Nov 2016 15:56:33 -0700 (MST)
> From: meow_fiz <meow at mat.uni.torun.pl>
> To: vtkusers at vtk.org
> Subject: [vtkusers] vtkGPUVolumeRayCastMapper (OpenGL2) - Mask Input
> update
> Message-ID: <1480373793774-5741322.post at n5.nabble.com>
> Content-Type: text/plain; charset=us-ascii
>
> For a long time I've used vtkGPUVolumeRayCastMapper in vtk 6.3 (OpenGL
> 1.x).
> I could change interactively volume mask voxel values set by:
>
> volMapper->SetMaskInput (myMask);
>
>
> Now when i switched to VTK 7.1RC & OpenGL2 I can't make any modifications
> to
> volume mask interactively. Calling Update(), Modified() on every element
of
> the pipeline (volume, input data, mask input, mapper) does not affect
visual
> result.
>
> The only way I can get the updated mask volume is to call:
>
> Renderer->RemoveVolume(Volume);
> Renderer->AddVolume(Volume);
>
> Is there any way that I could force volume mask update for
> vtkGPUVolumeRayCastMapper ?
>
> Regards,
> Michal
>
>
>
>
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