[vtkusers] Building VTK 6.3.0 with X11 on Mac El Capitan
James Overly
joverly at cfa.harvard.edu
Wed Aug 24 10:03:02 EDT 2016
Thanks! I'm giving that a try.
Jim
On Tue, 2016-08-23 at 17:52 -0600, David Gobbi wrote:
> Hi James,
>
>
> Assuming that you have installed xquartz and that you have all the X11
> headers and libraries in /opt/X11, you have to tell cmake to use the
> OpenGL that comes with X11:
>
>
> OPENGL_INCLUDE_DIR:PATH=/opt/X11/include
> OPENGL_gl_LIBRARY:FILEPATH=/opt/X11/lib/libGL.dylib
> OPENGL_glu_LIBRARY:FILEPATH=/opt/X11/lib/libGLU.dylib
>
>
> Otherwise VTK will link to the framework OpenGL, which doesn't include
> glx.
>
>
> Even with the above, there are no guarantees that VTK will work with
> X11 on OS X. But it should at least get you past the link errors.
>
>
> - David
>
>
> On Tue, Aug 23, 2016 at 5:03 PM, David E DeMarle
> <dave.demarle at kitware.com> wrote:
>
> On Tue, Aug 23, 2016 at 6:17 PM, James Overly
> <joverly at cfa.harvard.edu> wrote:
> -DVTK_USE_X:BOOL=ON \
> -DVTK_USE_CARBON:BOOL=OFF \
>
> -DVTK_USE_COCOA:BOOL=OFF \
>
>
> Why not Cocoa? VTK over X11 is strongly discouraged on Mac.
>
> David E DeMarle
> Kitware, Inc.
> R&D Engineer
> 21 Corporate Drive
> Clifton Park, NY 12065-8662
> Phone: 518-881-4909
>
>
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