[vtkusers] Artifacts in volume rendering
Elvis Stansvik
elvis.stansvik at orexplore.com
Tue Apr 12 10:16:17 EDT 2016
2016-04-12 15:56 GMT+02:00 Elvis Stansvik <elvis.stansvik at orexplore.com>:
> Hi all,
>
> Following Berk Geveci's great blog post from 2014 on writing a custom HDF5
> reader in Python [1], I tried to take his code and modify it to load HDF5
> files where the densities are float32 and vary between 0 and 64.
>
> The only change I did to his reader was to modify RequestData to scale the
> loaded data and convert it to uint16, like this:
>
> data = (data * 1023).astype(uint16)
>
> (should get me roughly in the range 0-65535).
>
> I then generated a test HDF5 file containing a cylindrical volume like
> this:
>
> def create_cylinder_file(filename, height, radius):
> """Create a cylindrical volume and save it in test.hdf5.
>
> The densities are saved as float32 and will vary sinusoidically
> from 0 to 64 along the cylinder height.
>
> The result is saved in the "test" dataset in the output file.
> """
> z_values = 32 + 32 * sin(linspace(0, 2*pi, height))
> diameter = radius * 2
> data = zeros(shape=(diameter, diameter, height), dtype=float32)
>
> for x in range(diameter):
> for y in range(diameter):
> if (x - radius)**2 + (y - radius)**2 <= radius**2:
> data[x, y, :] = z_values
>
I made a quick test with densities uniformly random 0-64 instead (e.g.
data[x, y, :] = uniform(0, 64, height) above instead), with the attached
result. Notice how the artifacts are still present (they're particularly
visible from this angle).
Perhaps it's obvious to someone more experienced in visualisation than I am
what is happening here?
Elvis
>
> # Write array to HDF5 file.
> with h5py.File(filename, 'w') as file_:
> data_set = file_.create_dataset(
> name='test',
> shape=data.shape,
> dtype=data.dtype,
> data=data
> )
>
> I then test it all out using a vtkVolumeRayCastMapper based pipeline like
> this:
>
> reader = HDF5Source()
> reader.SetFileName('test.hdf5')
>
> rayCastFunction = vtk.vtkVolumeRayCastCompositeFunction()
>
> mapper = vtk.vtkVolumeRayCastMapper()
> mapper.SetVolumeRayCastFunction(rayCastFunction)
> mapper.SetInputConnection(reader.GetOutputPort())
>
> colorTransferFunction = vtk.vtkColorTransferFunction()
> colorTransferFunction.AddRGBPoint(0, 0, 0, 0) # Black
> colorTransferFunction.AddRGBPoint(20000, 1, 0, 0) # Red
> colorTransferFunction.AddRGBPoint(40000, 0, 1, 0) # Green
> colorTransferFunction.AddRGBPoint(65535, 0, 0, 1) # Blue
>
> opacityTransferFunction = vtk.vtkPiecewiseFunction()
> opacityTransferFunction.AddPoint(0, 0) # Transparent
> opacityTransferFunction.AddPoint(65535, 1) # Opaque
>
> volumeProperty = vtk.vtkVolumeProperty()
> volumeProperty.SetColor(colorTransferFunction)
> volumeProperty.SetScalarOpacity(opacityTransferFunction)
> volumeProperty.ShadeOff()
> volumeProperty.SetInterpolationTypeToLinear()
>
> volume = vtk.vtkVolume()
> volume.SetMapper(mapper)
> volume.SetProperty(volumeProperty)
>
> renderer = vtk.vtkRenderer()
> renderer.AddVolume(volume)
> renderer.SetBackground(.85, .84, .83)
>
> renderWindow = vtk.vtkRenderWindow()
> renderWindow.AddRenderer(renderer)
> renderWindow.SetSize(600, 600)
>
> interactor = vtk.vtkRenderWindowInteractor()
> interactor.SetRenderWindow(renderWindow)
> interactor.Initialize()
>
> renderWindow.Render()
> interactor.Start()
>
> I'm attaching a main.py which contains the full code, including the
> HDFSource reader with my slight modification, and a screenshot showing the
> result.
>
> Noticy how there's some strange artifacts in the denser (greener, bluer)
> parts of the cylinder. Anyone know where these artifacts may come from?
> It's entirely possible that it has nothing to with the custom reader, but
> something with my pipeline..?
>
> Very grateful for any ideas!
>
> Cheers,
> Elvis
>
> [1]
> https://blog.kitware.com/developing-hdf5-readers-using-vtkpythonalgorithm/
>
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