[vtkusers] Error in vtkOpenGLGPUVolumeRayCastMapper.cxx, continued
Richard Frank
rickfrank at me.com
Mon Apr 4 11:48:08 EDT 2016
No I'm using 7.0.0 release not a git clone.
I guess I should get the latest?
Rick
On Apr 04, 2016, at 10:53 AM, Aashish Chaudhary <aashish.chaudhary at kitware.com> wrote:
Thanks, and are you using VTK master as of last week since we had this problem and got fixed recently.
- Aashish
On Mon, Apr 4, 2016 at 10:47 AM, Richard Frank <rickfrank at me.com> wrote:
Hi,
Here is a portion of code:
volumeProperty->SetColor(0, colorTransferFunction);
volumeProperty->SetColor(1, maskColorTransferFunction);
volumeProperty->SetScalarOpacity(opacityTransferFunction);
volumeProperty->SetGradientOpacity(volumeGradientOpacityFunction);
volumeProperty->SetInterpolationTypeToLinear();
volumeProperty->ShadeOn();
volumeProperty->SetAmbient(0.4);
volumeProperty->SetDiffuse(0.8);
volumeProperty->SetSpecular(0.2);
volumeProperty->SetSpecularPower(105.0);
volumeProperty->SetScalarOpacityUnitDistance(0.7);
volume->SetProperty(volumeProperty);
The hard coded numbers are just picked empirically by viewing our most common inputs.
On Apr 03, 2016, at 10:26 PM, Aashish Chaudhary <aashish.chaudhary at kitware.com> wrote:
Rick,
Can you send me information on what you are turning on in volume property and in mapper that leads to this crash? Also, is your data is single or 2 or 4 component?
Thanks,
On Sun, Apr 3, 2016 at 9:25 PM, Richard Frank <rickfrank at me.com> wrote:
Further investigation seems to point the GradientOpacity section of shader raycasterfs.glsl, code which seems to be inserted at runtime: I guess gl_aspect is not defined in this scenario?
Any suggestions welcome!
Rick
vec4 computeGradient()
145: {
146: vec3 g1;
147: vec4 g2;
148: g1.x = texture3D(in_volume, vec3(g_dataPos + g_xvec)).x;
149: g1.y = texture3D(in_volume, vec3(g_dataPos + g_yvec)).x;
150: g1.z = texture3D(in_volume, vec3(g_dataPos + g_zvec)).x;
151: g2.x = texture3D(in_volume, vec3(g_dataPos - g_xvec)).x;
152: g2.y = texture3D(in_volume, vec3(g_dataPos - g_yvec)).x;
153: g2.z = texture3D(in_volume, vec3(g_dataPos - g_zvec)).x;
154: g1 = g1*in_volume_scale.r + in_volume_bias.r;
155: g2 = g2*in_volume_scale.r + in_volume_bias.r;
156: g1.x = in_scalarsRange[0] + (
157: in_scalarsRange[1] - in_scalarsRange[0]) * g1.x;
158: g1.y = in_scalarsRange[0] + (
159: in_scalarsRange[1] - in_scalarsRange[0]) * g1.y;
160: g1.z = in_scalarsRange[0] + (
161: in_scalarsRange[1] - in_scalarsRange[0]) * g1.z;
162: g2.x = in_scalarsRange[0] + (
163: in_scalarsRange[1] - in_scalarsRange[0]) * g2.x;
164: g2.y = in_scalarsRange[0] + (
165: in_scalarsRange[1] - in_scalarsRange[0]) * g2.y;
166: g2.z = in_scalarsRange[0] + (
167: in_scalarsRange[1] - in_scalarsRange[0]) * g2.z;
168: g2.xyz = g1 - g2.xyz;
169: g2.x /= g_aspect.x;
170: g2.y /= g_aspect.y;
171: g2.z /= g_aspect.z;
172: float grad_mag = sqrt(g2.x * g2.x +
173: g2.y * g2.y +
174: g2.z * g2.z);
175: if (grad_mag > 0.0)
176: {
177: g2.x /= grad_mag;
178: g2.y /= grad_mag;
179: g2.z /= grad_mag;
180: }
181: else
182: {
183: g2.xyz = vec3(0.0, 0.0, 0.0);
184: }
185: grad_mag = grad_mag * 1.0 / (0.25 * (in_scalarsRange[1] -
186: (in_scalarsRange[0])));
187: grad_mag = clamp(grad_mag, 0.0, 1.0);
188: g2.w = grad_mag;
189: return g2;
190: }
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--
| Aashish Chaudhary
| Technical Leader
| Kitware Inc.
| http://www.kitware.com/company/team/chaudhary.html
--
| Aashish Chaudhary
| Technical Leader
| Kitware Inc.
| http://www.kitware.com/company/team/chaudhary.html
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