[vtkusers] vtk 6.3.0 | Using OpenGL2?

Audrius Stundzia audrius at tomographix.com
Sat Sep 19 16:35:34 EDT 2015



On Wed, Sep 16, 2015, at 18:02, Ben Boeckel wrote:
> On Thu, Sep 10, 2015 at 12:19:21 -0400, Audrius Stundzia wrote:
> > VTK_MODULE_INIT(vtkRenderingFreeTypeOpenGL2);
> 
> ...
> 
> > only generates new link error messages of the type
> > 
> > 1>stdafx.obj : error LNK2019: unresolved external symbol "void __cdecl
> >   vtkRenderingFreeTypeOpenGL2_AutoInit_Construct(void)"
> >   (?vtkRenderingFreeTypeOpenGL2_AutoInit_Construct@@YAXXZ) referenced in
> >   function "public: __cdecl vtkRenderingFreeTypeOpenGL2_ModuleInit::vtk-
> >   RenderingFreeTypeOpenGL2_ModuleInit(void)"
> >   (??0vtkRenderingFreeTypeOpenGL2_ModuleInit@@QEAA at XZ)
> 
> This module does not exist (and the vtkRenderingFreeTypeOpenGL module is
> also gone).
> 
> --Be

Understood. Thanks. 

Is there a summary page for vtk "OpenGL2" that summarizes what is
required
to get it running?

Which CMake switches to set and which to turn off?

Which vtk dlls to load?

Which classes to instantiate?

Thank you in advance.



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