[vtkusers] Error setting 'vertexMC' in shader VAO and EGL_BAD_DISPLAY

Ken Martin ken.martin at kitware.com
Fri Nov 20 13:52:35 EST 2015


Not without seeing the shader code, no. Get that to me like I requested and
I can at least look at it when I get a chance.

Thanks
Ken

On Fri, Nov 20, 2015 at 12:42 PM, Lonni Besançon <lonni.besancon at gmail.com>
wrote:

> Hi Ken,
>
> I still haven't figured this out. Could you give me some more detailed
> explanations?
>
>
>
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-- 
Ken Martin PhD
Chairman & CFO
Kitware Inc.
28 Corporate Drive
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518 371 3971

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