[vtkusers] building vtk without opengl and rendering
Marcus D. Hanwell
marcus.hanwell at kitware.com
Thu May 14 11:37:24 EDT 2015
You should be able to leave StandAlone ON, Rendering OFF (that was the
point of the rendering group, to separate stand alone from modules
requiring OpenGL). It is possible something crept in, I haven't looked
into it yet, but if StandAlone currently requires OpenGL we should fix
that, and try to add a dashboard that tests this.
On Thu, May 14, 2015 at 11:06 AM, Bill Lorensen <bill.lorensen at gmail.com> wrote:
> In the past, I have done the following:
> VTK_BUILD_ALL_MODULES_FOR_TESTS:BOOL=OFF
> VTK_Group_Rendering:BOOL=OFF
> VTK_Group_StandAlone:BOOL=OFF
>
> then I enable the modules I need (e.g.)
> Module_vtkCommonCore:BOOL=ON
> Module_vtkFiltersGeneral:BOOL=ON
>
>
> On Thu, May 14, 2015 at 11:01 AM, Alex Pletzer <axp5530 at psu.edu> wrote:
>> Hi David,
>>
>> Yes, tests and examples are turned off. My settings are:
>>
>> BUILD_DOCUMENTATION OFF
>> BUILD_EXAMPLES OFF
>> BUILD_SHARED_LIBS ON
>> BUILD_TESTING OFF
>> BUILD_USER_DEFINED_LIBS OFF
>> CMAKE_BUILD_TYPE Debug
>> CMAKE_INSTALL_PREFIX /usr/local
>> VTK_ANDROID_BUILD OFF
>> VTK_EXTRA_COMPILER_WARNINGS OFF
>> VTK_Group_Imaging OFF
>> VTK_Group_MPI OFF
>> VTK_Group_Qt OFF
>> VTK_Group_Rendering OFF
>> VTK_Group_StandAlone ON
>> VTK_Group_Tk OFF
>> VTK_Group_Views OFF
>> VTK_Group_Web OFF
>> VTK_IOS_BUILD OFF
>> VTK_PYTHON_VERSION 2
>> VTK_RENDERING_BACKEND OpenGL
>> VTK_SMP_IMPLEMENTATION_TYPE Sequential
>> VTK_USE_LARGE_DATA OFF
>> VTK_WRAP_JAVA OFF
>> VTK_WRAP_PYTHON OFF
>> VTK_WRAP_TCL OFF
>>
>> Thanks.
>>
>> --Alex
>>
>>
>> On 05/13/2015 07:29 PM, David E DeMarle wrote:
>>
>> Are tests off?
>>
>> Most of the tests are end to end ones that render some image and compare it
>> against a baseline. This could be why Rendering/OpenGL is being built.
>>
>>
>>
>> David E DeMarle
>> Kitware, Inc.
>> R&D Engineer
>> 21 Corporate Drive
>> Clifton Park, NY 12065-8662
>> Phone: 518-881-4909
>>
>> On Wed, May 13, 2015 at 12:40 PM, Alex Pletzer <axp5530 at psu.edu> wrote:
>>>
>>> Hi VTK'ians,
>>>
>>> Is it possible to build VTK without rendering? On a platform that does not
>>> have OpenGL? I'm working on a project which uses VTK classes but I'm not
>>> producing any picture. The code should run in the cloud, which does not have
>>> OpenGL.
>>>
>>> I have set:
>>>
>>> VTK_Group_Rendering *OFF
>>>
>>> When I configure, I get
>>>
>>> CMake Error at
>>> /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:108 (message):
>>> Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY OPENGL_INCLUDE_DIR)
>>> Call Stack (most recent call first):
>>> /usr/share/cmake/Modules/FindPackageHandleStandardArgs.cmake:315
>>> (_FPHSA_FAILURE_MESSAGE)
>>> /usr/share/cmake/Modules/FindOpenGL.cmake:161
>>> (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
>>> Rendering/OpenGL/CMakeLists.txt:196 (find_package)
>>>
>>> Thanks in advance!
>>>
>>> --Alex
>>>
>>> _______________________________________________
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>>
>>
>>
>> --
>> Alexander Pletzer (pletzer at psu.edu)
>> Office 224G, Computer Building
>> Institute of CyberScience
>> The Pennsylvania State University
>> cell: +1 609 799 7999
>>
>>
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Please keep messages on-topic and check the VTK FAQ at:
>> http://www.vtk.org/Wiki/VTK_FAQ
>>
>> Search the list archives at: http://markmail.org/search/?q=vtkusers
>>
>> Follow this link to subscribe/unsubscribe:
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>>
>
>
>
> --
> Unpaid intern in BillsBasement at noware dot com
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the VTK FAQ at: http://www.vtk.org/Wiki/VTK_FAQ
>
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>
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