[vtkusers] Applying post-processing shader

WeltMarco godimarcovr at gmail.com
Sat Mar 7 14:31:03 EST 2015


I tried the WindowToImage approach and it isn't fast enough (but maybe i
placed the Modified call in a bad place)

The multipass approach looks more promising, i tried the preexisting
Gaussian Blur and it seems to work fast, looks like i will have to figure
out what happens in there.

Thank you for your answer



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