[vtkusers] vtkExternalOpenGLRenderer with OpenGL2 backend?

Aashish Chaudhary aashish.chaudhary at kitware.com
Fri Jun 12 08:17:03 EDT 2015


Paul,

the current master (and one pending branch that solves the stereo rendering
issue) should solve your problem. Can you try master as of this morning?

Thanks,


On Fri, Jun 12, 2015 at 4:30 AM, Paul Melis <paul.melis at surfsara.nl> wrote:

> Replying to myself :)
>
> It seems that in git master enabling the combination OpenGL2 + external
> rendering module is now possible, thanks to commit
> 58e34140ab5c8f3cd9b8461fb021f4f6dae57aac. However, it does mention a
> runtime issue wrt VBOs that apparently needs to be solved.
>
> Paul
>
> On 06/10/2015 02:30 PM, Paul Melis wrote:
>
>> Hello,
>>
>> The blog post http://www.kitware.com/blog/home/post/688 nicely describes
>> additions to VTK to more precisely control a VTK camera's perspective
>> matrices. But when building VTK 6.2.0 it seems that you can't enable both
>> Module_vtkRenderingExternal and use the OpenGL2 backend. Is this indeed
>> expected at the moment? If so, will the external OpenGL camera stuff be
>> added to the OpenGL2 backend?
>>
>> Thanks,
>> Paul
>>
>>
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-- 



*| Aashish Chaudhary | Technical Leader         | Kitware Inc.            *
*| http://www.kitware.com/company/team/chaudhary.html
<http://www.kitware.com/company/team/chaudhary.html>*
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