[vtkusers] ActiViz 5.8.0 recurring random AccessViolationException
Steve M. Robbins
steve at sumost.ca
Mon Jun 1 09:39:24 EDT 2015
On June 1, 2015 05:35:01 AM Christophe DUPERTHUY wrote:
> There seemed to be a latent concern on the way objects were de-allocated in
> the C# wrapping within a multi-threaded application.
I'm having similar trouble with a C# application using mummy-wrapped VTK 5.8.
The VTK part of the application essentially shows a robot manipulator
(polydata surfaces) that we update with current joint positions to show the
current configuration. That part worked well for months.
Recently, I modified it to dynamically change the colour of some of the
surfaces and we now experience memory corruption on the C++ side. It turns
out that simply using VtkActor.GetProperty() [the actor is a vtkOpenGLActor]
is enough to cause the crash -- even if I don't actually use the property to
change the colour or anything else. So the problem appears to be triggered by
creating and destroying a large number of C# VtkProperty objects.
It's been tough to track down because the crash takes hours to days to appear.
Surprisingly, adding the memory pressure thread from Christophe's September
post did not make it crash more frequently.
> Such concern appears to be fixed with VTK-6.2.0 (we worked with Kitware from
> 6.1 to get some in house fixes integrated and these came out with VTK 6.2).
> As of now, the code we published in this thread was fixed with the new VTK
> version.
It would be great to upgrade to VTK 6.2! But I thought that the mummy code
doesn't work for anything past 5.8? What are you using for wrapping?
Thanks,
-Steve
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