[vtkusers] Best way to store multiple vtkActors using C++
lifestudent37 at gmail.com
Tue Jan 6 05:53:58 EST 2015
I basically want to store multiple vtkActors within my render window so
that the user can interact with them. I also want to group some vtkActors
I was thinking of using a linkedlist, to store each vtkActor.
I was also thinking of grouping multiple vtkActors so that they can be
interacted with and rotated in unison. I was thinking of doing this using a
vtkAssembly, but I'm not too sure.
I am new to VTK and would greatly appreciate some help/advice.
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