[vtkusers] About vtkRenderWindowInteractor with Retina Resolution
Waldo Valenzuela
waldo.valenzuela at hotmail.com
Sun Aug 16 05:30:52 EDT 2015
Hi Guys,
I am testing VTK 6.2 in a Qt 5.5 application. Now the display of the render is good, covers the complete area of the qtwidget, but I was playing the vtkRenderWindowInteractor to retrieve the move position over the vtk render, and the mouse position in Y is wrong.
I have a class deviated of vtkInteractorStyleImage.
and when I want to read the mouse position I used:
vtkRenderWindowInteractor *interactor = this->GetInteractor();
int pixel_x = interactor->GetEventPosition()[0];
int pixel_y = interactor->GetEventPosition()[1];
the pixel position in x is correct, means that is the twice the length without retina activated.
the pixel position in y is incorrect.
I was looking others values and I found that the size of the windows are the same.
long w = interactor->GetSize()[0];
long h = interactor->GetSize()[1];
meaning that if the windows size without retina is for example width: 375, height: 261, with retina activated I retrieve the values: width: 756, height: 756. I think that this is why the computation of the mouse location in Y position is wrong.
I was trying to follow the workflow of the QVTKWidget and vtkRenderWindowInteractor, but I didn't found any error. Someone knows where I could fix this problem.
Where in vtk source code the retina resolution is detected?
Thanks in advance for any help.
Cheers,
Waldo
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