[vtkusers] Scale one dimension
Busse, Thomas (GE Oil & Gas)
Thomas.Busse at ge.com
Wed Nov 26 03:23:50 EST 2014
This does work. But only as long as I do not rotate the camera.
Is there some solution available that is independent of the camera angle?
From: David E DeMarle [mailto:dave.demarle at kitware.com]
Sent: Dienstag, 25. November 2014 17:10
To: Busse, Thomas (GE Oil & Gas)
Cc: vtkusers at vtk.org
Subject: Re: [vtkusers] Scale one dimension
Try scaling on the camera.
David E DeMarle
21 Corporate Drive
Clifton Park, NY 12065-8662
On Tue, Nov 25, 2014 at 8:27 AM, Busse, Thomas (GE Oil & Gas) <Thomas.Busse at ge.com<mailto:Thomas.Busse at ge.com>> wrote:
is it easily possible to stretch one coordinate (e.g. z) in the global coordinate system?
Such that all actors are positioned and scaled accordingly.
Or do I have to loop over all actor and change their position and scale
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