[vtkusers] 3D mesh from polydata

Kevin H. Hobbs hobbsk at ohio.edu
Tue Mar 18 08:21:06 EDT 2014


On 03/18/2014 07:57 AM, Harold wrote:
> Hi,
> Is there any efficient or organized way to create a 3D mesh from a
> surface mesh (polydata)? I'm thinking of filling up the volume with
> random points, then use delaunay3D to create unstructured grid.

VTK's Delaunay triangulation will create a convex hull.

I've used CGAL's triangulation.

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