[vtkusers] Scaling planeWidget
agatte
agatakrason at gmail.com
Tue Jan 28 06:43:32 EST 2014
Hello,
I want to scale a vtkPlaneWidget.
I followed example from vtk wiki. It works well on the sphere, it looks that
has normal size.
But when I load my mesh model. Plane is very small.
I am trying to add planeWidget->GetProp3D()->SetScale(10,10,10);
I received errror : Access violation reading location ...
I don' t know what is it wrong in my code ?
int main(int, char *[])
{
// Load model
vtkSmartPointer<vtkSTLReader> readerLower =
vtkSmartPointer<vtkSTLReader>::New();
readerLower->SetFileName("model.stl");
readerLower->Update();
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(readerLower->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// A renderer and render window
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
renderer->AddActor(actor);
// An interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkInteractorStyleTrackballCamera> style =
vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
renderWindowInteractor->SetInteractorStyle( style );
vtkSmartPointer<vtkImagePlaneWidget> planeWidget =
vtkSmartPointer<vtkImagePlaneWidget>::New();
planeWidget->SetInteractor(renderWindowInteractor);
double origin[3] = {1, 0,0};
double p1[3] = {10.0,10.0, 10.0};
planeWidget->SetOrigin(origin);
//planeWidget->GetProp3D()->SetScale(p1[0],p1[1], p1[2]); //Scale(p1,
p2,1,1);
//planeWidget->GetProp3D()->GetScale();
* planeWidget->GetProp3D()->SetScale(p1);* // ????
planeWidget->GetPlaneProperty();
planeWidget->UpdatePlacement();
// Render
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindow->Render();
planeWidget->On();
// Begin mouse interaction
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
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