[vtkusers] Question about vtkMarchingCubes

Qiang Dai qiangd6 at gmail.com
Tue Jan 7 06:16:27 EST 2014


Hello all,

I hope to convert a volume(vtkStructuredPoints, each voxel contains 1 or
0) into a mesh with vtkMarchingCubes, while each voxel in the volume also
has a proper texture coordinate(UV), I hope texture coordinates can also
be accepted by vtkMarchingCubes, and the resulting mesh would have
proper texture coordinates on each of the vertices via interpolation

Is it possible to do so? If yes, how could I do that, via
ComputeScalarsOn() or ComputeGradientsOn() or ComputeNormalsOn()?

Please enlighten me.

Thanks a lot.

Best wishes,
--Qiang
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