[vtkusers] Angle between two vectors
David Cole
dlrdave at aol.com
Mon Jan 6 15:14:05 EST 2014
Thanks for the continued discussion -- (I agree with Sean, this is
interesting...)
I agree with you 100% that any method that goes into VTK should use
atan2, and prefer correctness over performance.
For my case, I am sure the acos method requires less math because my
inputs are already guaranteed to be unit vectors. And therefore, also
guaranteed to be non-0 length.
Thanks for the reminder about using "[3]" for the sake of the wrappers.
I'll use this method signature when I submit a patch:
double vtkMath::AngleBetweenVectors(const double v1[3], const
double v2[3])
Cheers,
David C.
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