[vtkusers] vtkActor circle point

Matias Montroull matimontg at gmail.com
Tue Feb 18 09:21:26 EST 2014


here it goes..


On Tue, Feb 18, 2014 at 11:10 AM, Goodwin Lawlor <
goodwin.lawlor.lists at gmail.com> wrote:

> Hi Matias,
>
> Sorry - I should have been clearer. I meant an image or screen capture of
> the render window showing where VTK "rounds the points but the background
> is black"
>
> Thanks,
>
> Goodwin
>
>
> On Mon, Feb 17, 2014 at 10:02 PM, Matias Montroull <matimontg at gmail.com>wrote:
>
>> Hi Goodwin,
>>
>> I attach one of the images..
>>
>> thanks,
>>
>>
>> On Sat, Feb 15, 2014 at 3:01 PM, Goodwin Lawlor <
>> goodwin.lawlor.lists at gmail.com> wrote:
>>
>>> Hi Matias,
>>>
>>> Can you post an example image of the problem?
>>>
>>> OpenGL point smoothing is implementation dependent (graphics
>>> card/driver) - so it may have to do with your setup there.
>>>
>>> Goodwin
>>>
>>>
>>> On Sat, Feb 15, 2014 at 3:44 PM, Matias Montroull <matimontg at gmail.com>wrote:
>>>
>>>> one question on this:
>>>> vtkRenderWindow::PointSmoothingOn ()
>>>> It rounds the points but the background is black, so I still see a
>>>> black box.. any ideas?
>>>> Thanks,
>>>>
>>>>
>>>> On Sat, Feb 15, 2014 at 11:17 AM, Matias Montroull <matimontg at gmail.com
>>>> > wrote:
>>>>
>>>>> Thank you both, it worked perfectly!
>>>>>
>>>>> Matias.
>>>>>
>>>>>
>>>>> On Thu, Feb 13, 2014 at 8:33 AM, Goodwin Lawlor <
>>>>> goodwin.lawlor.lists at gmail.com> wrote:
>>>>>
>>>>>> Hi Matias,
>>>>>>
>>>>>> Try
>>>>>>
>>>>>> vtkRenderWindow::PointSmoothingOn ()
>>>>>>
>>>>>> Docs here http://goo.gl/hurQsg
>>>>>>
>>>>>> hth
>>>>>>
>>>>>> Goodwin
>>>>>>
>>>>>>
>>>>>>
>>>>>>  On Wed, Feb 12, 2014 at 11:06 PM, Matias Montroull <
>>>>>> matimontg at gmail.com> wrote:
>>>>>>
>>>>>>>  Hi,
>>>>>>>
>>>>>>> is there a way to to render points as circle instead of squares?
>>>>>>>
>>>>>>> So far I've been able to set the point size and color but I can't
>>>>>>> find a way to change the shape of the points..
>>>>>>>
>>>>>>> Thanks!
>>>>>>>
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>>>>>>
>>>>>
>>>>
>>>
>>
>
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