[vtkusers] no crystal eye (quand_buffer) stereo with Qt5 / VTK 6.1 / Nvidia
Jean-Luc Szpyrka
Jean-Luc.Szpyrka at inria.fr
Mon Dec 22 07:02:49 EST 2014
Hi all,
I am dealing with stereo rendering pb on VTK6 and Qt5.
The attached code sample correctly displays stereo rendering
(quad_buffer/crystal eyes, but also other stereo types e.g horizontal_split
or anaglyph) when compiled with QT4. It works with VTK6.0 and VTK6.1
The same code compiled with QT5 (5.3) and VTK6.1 does not render
quad_buffer stereo (anaglyph and horizontal_split stereo are OK).
The host runs FedoraCore20, with the distrib version of Nvidia drivers
(331-39-2). Both binaries are linked with the same opengl dirvers.
It is a known issue with quand_buffer rendering with VTK6.1 and QT5?
Or…. what did I wrong ?
Here is the code:
--
Jean-luc.Szpyrka at inria.fr <mailto:Jean-luc.Szpyrka at inria.fr> Tel: (33/0) 4 92 38 79 69
INRIA - 2004 route des lucioles - BP 93 - 06902 SOPHIA-ANTIPOLIS cedex (France)
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20141222/70b27b4d/attachment.html>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: RenderWindowNoUiFile.cxx
Type: application/octet-stream
Size: 3167 bytes
Desc: not available
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20141222/70b27b4d/attachment.obj>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/vtkusers/attachments/20141222/70b27b4d/attachment-0001.html>
More information about the vtkusers
mailing list