[vtkusers] OpenGL2 Backend and vtkImageProcessingPass

Marcus D. Hanwell marcus.hanwell at kitware.com
Thu Aug 14 11:07:18 EDT 2014

On Tue, Aug 12, 2014 at 11:02 PM, eternallite2 <cdavid.tran at gmail.com> wrote:
> In a previous version of VTK (6.1.0), with the old OpenGL backend
> we were able to do multi-pass rendering and there were examples of
> how to do custom post-processing effects (like blurring, sobel edge
> detection, etc.)
> With OpenGL2 backend, is it possible to do these effects using FBOs? (If so,
> are there any examples yet of how to do this)
Same answer as in your other post to be honest, not yet but we are
working on it.

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