[vtkusers] vtkTextureMapToSphere and PreventSeamOff not working as expected

Alex Pletzer pletzer at txcorp.com
Thu Aug 7 15:14:41 EDT 2014


One way to solve the above problem is to set the end theta coordinate to 360
- eps, where eps is ~ 1.e-4.

eps = 1.e-4
sphere1.SetEndTheta(360. - eps)

A very small gap remains visible but the topology is now correct.


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