[vtkusers] vtkInteractorStyleTrackballCamera renders unnecessarily
Christoph Kolb
c.kolb at dkfz-heidelberg.de
Wed Apr 23 09:30:03 EDT 2014
Hi All,
In several events defined in vtkInteractorStyleTrackballCamera which are
rerendering the scene (zooming, panning...), an additional render call
is issued within StopState() at the end of an Interaction.
For example if the mouseWheelEvent is processed, the 3D scene is zoomed
for one step but two consecutive render calls are started. There seems
to be no difference between both renderings.
Can you please explain the need for the rendering in StopState()? Is it
possible to avoid the second rendering without subclassing the
vtkInteractorStyle?
Thank you for your help!
Regards
Christoph
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