[vtkusers] Fwd: vtkDecimatePro not fully working with vtkDouble polydata
pof
jd379252 at gmail.com
Sat Nov 30 11:11:53 EST 2013
Hi Bill,
Thanks, this looks pretty much like what I was looking for.
My mistake... I should have mentioned that I am using vtk5.10.0, in
which apparently this method does not exist.
Is there any equivalent method in vtk5.10.0 ?
Thanks
Pof
Le 30/11/2013 14:15, Bill Lorensen a écrit :
> You can set the precision of the output points:
>
> deci->SetOutputPointsPrecision(vtkAlgorithm::DOUBLE_PRECISION);
>
>
>
> On Sat, Nov 30, 2013 at 5:11 AM, pof <jd379252 at gmail.com
> <mailto:jd379252 at gmail.com>> wrote:
>
> No answer yet on this question.
>
> Just to mention this is a problem for me as I'm working on meshes
> expressed in geographical coordinates, i.e. sometimes having large
> values (typically over 1e7) which are unaccurately represented by
> float variables.
>
> Any idea / comment ?
>
>
> -------- Message original --------
> Sujet: vtkDecimatePro not fully working with vtkDouble polydata
> Date : Wed, 27 Nov 2013 18:58:52 +0100
> De : pof <jd379252 at gmail.com> <mailto:jd379252 at gmail.com>
> Pour : vtkusers at vtk.org <mailto:vtkusers at vtk.org>
>
>
>
> Hi vtk'ers,
>
> I have a mesh with points defined as vtkDouble:
> vtkPoints *MeshPoints = vtkPoints::New(VTK_DOUBLE);
> and with a regular vtkCellArray:
> vtkCellArray *MeshCells = vtkCellArray::New();
>
> The mesh is build as usual with:
> vtkPolyData *MeshPolyData;
> MeshPolyData->SetPoints(MeshPoints);
> MeshPolyData->SetPolys(MeshCells);
>
> Now I need to perform a mesh decimation of this mesh, and I'm doing
> nothing special:
> vtkDecimatePro *deci = vtkDecimatePro::New();
> deci->SetInput(MeshPolyData);
> deci->SetTargetReduction(DecimationFactor);
> deci->PreserveTopologyOn();
> deci->BoundaryVertexDeletionOn();
> deci->SetMaximumError(VTK_DOUBLE_MAX);
> deci->Update();
>
> The problem I am facing is that the resulting decimated mesh is actually
> based on vtkFloat:
> int type = deci->GetOutput()->GetPoints()->GetDataType();
>
> i.e. type = 10 (VTK_FLOAT), wheras I would have expected 11 (VTK_DOUBLE)
> as for the original mesh.
>
> I would have though that the data type of the decimated mesh should have
> been the same as the input mesh, which is not the case.
> Is this a bug? Or have I missed something?
>
> Thanks in advance for your help/advice.
> Pof
>
>
>
>
>
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