[vtkusers] vtkDecimatePro not fully working with vtkDouble polydata
pof
jd379252 at gmail.com
Wed Nov 27 12:58:52 EST 2013
Hi vtk'ers,
I have a mesh with points defined as vtkDouble:
vtkPoints *MeshPoints = vtkPoints::New(VTK_DOUBLE);
and with a regular vtkCellArray:
vtkCellArray *MeshCells = vtkCellArray::New();
The mesh is build as usual with:
vtkPolyData *MeshPolyData;
MeshPolyData->SetPoints(MeshPoints);
MeshPolyData->SetPolys(MeshCells);
Now I need to perform a mesh decimation of this mesh, and I'm doing
nothing special:
vtkDecimatePro *deci = vtkDecimatePro::New();
deci->SetInput(MeshPolyData);
deci->SetTargetReduction(DecimationFactor);
deci->PreserveTopologyOn();
deci->BoundaryVertexDeletionOn();
deci->SetMaximumError(VTK_DOUBLE_MAX);
deci->Update();
The problem I am facing is that the resulting decimated mesh is actually
based on vtkFloat:
int type = deci->GetOutput()->GetPoints()->GetDataType();
i.e. type = 10 (VTK_FLOAT), wheras I would have expected 11 (VTK_DOUBLE)
as for the original mesh.
I would have though that the data type of the decimated mesh should have
been the same as the input mesh, which is not the case.
Is this a bug? Or have I missed something?
Thanks in advance for your help/advice.
Pof
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