[vtkusers] How to find the vtkSphereSource object

tao sun colddiesun at gmail.com
Sat Nov 23 02:33:33 EST 2013


Hi Madz,


Thanks, I will take a look at it.


Regards,
Sun Tao


2013/11/22 madz <madaramh at gmail.com>

> Here's a complete program.
>
> #include <vtkSphereSource.h>
> #include <vtkPolyData.h>
> #include <vtkSmartPointer.h>
> #include <vtkPolyDataMapper.h>
> #include <vtkActor.h>
> #include <vtkRenderWindow.h>
> #include <vtkRenderer.h>
> #include <vtkRenderWindowInteractor.h>
> #include <vtkInteractorStyleTrackballCamera.h>
> #include <vtkObjectFactory.h>
> #include <vtkProperty.h>
>
> vtkSmartPointer<vtkRenderer> renderer;
> vtkSmartPointer<vtkSphereSource> sphereSource;
>
> vtkSmartPointer<vtkPolyDataMapper> mapper ;
>
> vtkSmartPointer<vtkActor> actor;
> vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor ;
> bool isDeleted;
> class MouseInteractorStyle4 : public vtkInteractorStyleTrackballCamera
> {
> public:
>         static MouseInteractorStyle4* New();
>         vtkTypeMacro(MouseInteractorStyle4,
> vtkInteractorStyleTrackballCamera);
>
>         virtual void OnLeftButtonDown()
>         {
>
>                 // Forward events
>                 vtkInteractorStyleTrackballCamera::OnLeftButtonDown();
>         }
>
>         virtual void OnMiddleButtonDown()
>         {
>
>                 vtkInteractorStyleTrackballCamera::OnMiddleButtonDown();
>         }
>
>         virtual void OnRightButtonDown()
>         {
>                 renderer->RemoveActor(actor);
>
>                 if(!isDeleted)
>                 {
>                         isDeleted = true;
>                         sphereSource->Delete();
>                         mapper->Delete();
>                         actor->Delete();
>                 }
>
>                 renderWindowInteractor->GetRenderWindow()->Render();
>         }
> };
>
> vtkStandardNewMacro(MouseInteractorStyle4);
>
>
> int main(int, char *[])
> {
>
>         sphereSource =  vtkSmartPointer<vtkSphereSource>::New();
>         sphereSource->SetCenter(0.0, 0.0, 0.0);
>         sphereSource->SetRadius(5.0);
>
>         mapper =
>                 vtkSmartPointer<vtkPolyDataMapper>::New();
>         mapper->SetInputConnection(sphereSource->GetOutputPort());
>
>         actor =
>                 vtkSmartPointer<vtkActor>::New();
>         actor->SetMapper(mapper);
>
>         renderer =
>                 vtkSmartPointer<vtkRenderer>::New();
>         vtkSmartPointer<vtkRenderWindow> renderWindow =
>                 vtkSmartPointer<vtkRenderWindow>::New();
>         renderWindow->AddRenderer(renderer);
>
>
>         renderWindowInteractor =
>                 vtkSmartPointer<vtkRenderWindowInteractor>::New();
>
>         vtkSmartPointer<MouseInteractorStyle4> style =
> vtkSmartPointer<MouseInteractorStyle4>::New();
>
>         renderWindowInteractor->SetInteractorStyle(style);
>         renderWindowInteractor->SetRenderWindow(renderWindow);
>
>         renderer->AddActor(actor);
>         renderer->SetBackground(.3, .6, .3); // Background color green
>
>         renderWindow->Render();
>         renderWindowInteractor->Start();
>
>
>         return EXIT_SUCCESS;
> }
>
>
>
>
>
>
>
> --
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> http://vtk.1045678.n5.nabble.com/How-to-find-the-vtkSphereSource-object-tp5724567p5724570.html
> Sent from the VTK - Users mailing list archive at Nabble.com.
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