[vtkusers] Issues with multitexturing
-Daniel-
ich_daniel at habmalnefrage.de
Wed Nov 20 10:50:35 EST 2013
Hi there,
for some time I try to work with the multitexturing in vtk. But several
problems slow me down.
(1.) I get warning messages when I assign textures.
for (int i = 0; i<textures_.size(); i++) {
actor.GetProperty().SetTexture(i, textures_.get(i));
}
Warning message:
Warning: In ..\..\..\VTK6.0.0\Rendering\Core\vtkProperty.cxx, line 386
vtkOpenGLProperty (13D57180): Replacing texture previously assigned to unit
0
What's wrong here?
(2.) textured objects "glow" (appear completely white without shades).
vtkLight has no influence. (Probably has something to do with the
blendingMode VTK_TEXTURE_BLENDING_MODE_ADD )
How can I fix this so that vtkLight.SwitchOn/off works again?
Otherwise SwitchOn/Off only works with untextured objects.
Any hints?
Thanks and regards.
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