[vtkusers] Point Cloud To Surface
Simon von Bibra
simfirehawk at gmx.de
Tue May 14 07:26:24 EDT 2013
Hello Community,
still no answer to this question. Are there any further ideas?
Thanks Simon
> Hello Community,
>
> maybe this question has been asked already, but I could not find a good
> answer so far.
>
> I have a cloud of points, where each point has a scalar value. Now I
> want to have a iso-surface for a given scalar value.
> I tried already following approaches:
>
> 1. Create a mesh with Delaunay3D:
> Works maybe ok for sizes of up to 10000 points, but for more
> points it is unusable
> 2. Gaussian Splatter, but here I could not get it right. In the end I
> just had some sphere, but no real iso-surface.
>
> I thought, I can maybe regularize the point cloud with something like
> marching cubes, but I did not get it to work. Also I will loose
> correctness, because of the regular sampling.
>
> Any ideas what will be a good way, to create the correct iso-surface?
>
> Thanks in advance
> Simon
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